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    This check is taking longer than expected. Check your Internet connection and refresh the page if the issue persists. Requests from malicious bots can pose as legitimate traffic. Occasionally, you may see this page while the site ensures that the connection is secure. Help us reach our goal of 18k supporters this year! It has been your support, financial and otherwise, that has allowed this site to become what it is today. Mind meld with a partner to find the word that connects two played word cards. Community rating for how difficult a game is to understand. Eligible for Super Saver Shipping! A game of Medium, ready to be played! The crystal ball cards for Medium! Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC. We rely on cookies to remember your preferences, login info, analyze website traffic, and serve you personalized content. Below are the categories of cookies we use to ensure the basic functionality of the site and to enhance your experience. We rely on these cookies to remember your preferences, login info, and prevent abuse and fraud. These cookies measure how often visitors use our site and what features are popular. Without these cookies, there will be reduced functionality of embedded social media content, such as YouTube and Twitch videos. This functionality often involves embedded iframes, which may set other cookies. Examples of cookies you might see are shown above. The lists of example cookies above should include all domains for which cookies are set, but may omit some 3rd party cookies, especially in cases where we embed 3rd party content, such as youtube videos. The object of Medium is to score the most points at the end of the game. Medium is a party card game for 2 to 8 players. In this game, players are trying to find which of them has the most physic abilities. The pair who does the best in this will be the winner. First, it should be determined how the game will be played. If there are more than 2 players but an even number players can either pair up with the player sitting directly in front of them or as with odd number groups they can pair with both their right and left player. After determining the pairs of players, the deck will be constructed. The 270 medium cards are split into groups of 13 and are labeled for players to be able to easily distinguish. Players should take as many decks as there are players minus 1. After picking your sets of cards you will need to add the crystal balls. Shuffle the deck and split it as evenly as possible without counting into three stacks. The 3 crystal ball cards are placed on the third portion of the deck and shuffled. Then each player should be dealt 6 cards each. Then finally the first player should be chosen randomly. If playing with partners to your left and right, on your turn you always face your partner to your left. You will both look at your hand and choose a single card from it. Then together you will both reveal your cards as you say them out loud. Now both you will look at the two cards and try to find a connection between the two. After thinking of your world will again face your partner. Then counting down as to say it at the same time you both will state your medium word. When finding your word, you cannot use any previously used words for this round nor can you use the words on the cards. You are not allowed to be silent, if this happens your turn is automatically over. If you cannot mind meld by the third attempt your turn is also over. You and your partner will refill your hand to 6 and discard your used card before passing your turn to your partner. Once the third crystal call card is drawn the game is over. You will finish the round so that all players have had the same number of turns then scoring will begin. You will count up your points with each partner, so if playing with 2 partners you will have 2 separate scores. The team with the highest score is the winners. There are ESP cards or Extra Special Power cards that can be used during games with more than 2 players. Each player receives one of each card, and if they are not used during the game they are worth 2 points each for scoring. Only one of these cards can be sued in a turn by all players so the first player to flip their card gets to use it. There are two types of cards a physic link and a clear mind card. You will now attempt to guess the word of at least one of the teammates. The clear mind card allows you to discard any number of cards from your hand and draw back up to 6 cards. In 2 player games there is not a winner but instead you and your partner attempt to score as many points as possible. ESP cards are not used but the deck set up and gameplay remains the same. Austin writer and gaming connoisseur. The object of Medium is to score the most points at the end of the game. Medium cards, 8 physic link cards, 8 cl. The objective of Taboo is to score . Players or teams are trying to win points . Pla filexlib.
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